Welcome to the G3 beta test site and thank you for joining! The link to download the beta module is in the upper right of this blog. If you have the gladiatrix4.hak from the preview you'll need to overwrite that file since it's been updated. Please play through the module and report any bugs you come across in the appropriate or closest section below. Also, report if you don't find any bugs. General feedback is more than welcome.
Things I will fix in order of importance:
- Show-stopping bugs that don't allow you to continue.
- Any other bug that interrupts play but you are able to continue through
- Spelling/Grammar errors.
- Combat balance problems
If a tester has ideas for enhancements to the module I am open to listening to ideas. Please don't get offended if I am unable to use your suggestion. I really want this module to be close to final, so I don't plan on spending a lot of extra development time. I'll probably only implement an idea if I feel it will greatly enhance the module and not take too long to design.
A couple of things to be aware of:
- There is a wizard tower side quest on the way to the elven lands that I have not finished. So you will see a wizard's tower on the way but you won't be able to enter it. I plan on building that while beta testing is happening and it should be easy enough to test myself.
- I still plan on adding a couple of extra intimate encounters. Probably an option after the poker game since that was a popular request. Also, there are two love interests that I need to add intimate encounter options to. These I can test myself.
- The Dakari arena fight currently has the potential to be buggy. If one of your characters fall, the opponents will sometimes keep attacking them and that messes things up. Just save before entering the arena. If it happens then simply go back to your save and try again. One or two tries should get you through. I'm still working out the kinks on this one.
- Landon for some reason is flaky when set to melee. I'm not sure why but he just stands there most of the time. Maybe he's distracted by Sierra and Tessa's armor :) I'm still working on this one. If you set him to ranged attack he behaves.
Gameplay tips:
- SAVE OFTEN! Just don't save in the middle of a conversation. For testing it would be a good idea to make a save point periodically. For instance, right before entering a major section of the module.
- Heirendale will be a key area to set a save point. Decisions you make shortly after entering this town will set the direction of the endgame.
- If one of your main character henchmen dies then you'll have to resurrect them or go back to a previous save. The only exception is if a character death is clearly story driven. If you have nameless "grunts" as henchmen then it is okay if they die.
I hope everyone has fun! I'm looking forward to hearing your comments. If you could sign your name or nickname at the end of your comments that would be great. That way I'll have an idea of who I'm communicating with.