After returning kitty to Lindy she says "here's the glowing rock i promised you for finding him", but in earlier dialog with her Gladiatrix never mentioned that she needed any reward - "Well, if i happen to see him i'll let you know"
Another thing about the rock: it's unidentified. Considering that Tessa's Lore isn't high enough and you there are no shops until a while later, it could be identified by default.
Before entering the Forrest of Sorrows, there are two paths to take. One appears as a pathway leading into the woods, the other is clear grassy terrain. Both take me into the Forest of Sorrows. Is this intentional?
Yes, that was intentional. The path to the right is in response to the dialog with Tessa if you wanted to try to go around the Forest of Sorrows. But you soon find out that there is no way around it. It was just an attempt to try to make things a little less linear and give the player an option to at least try and go around it.
There's a clipping error at one of the barns/sheds in Cliffdell. I accidently ran through the door and was unable to escape. Reloading is the only way out. I took a screen with the minimap to show what/where.
During the card game: when you first talk to the guys there is one line about them betting and extra hundred gold instead of clothes. The line is supposed to be said by one of them but instead it's your own character that speaks.
This isn't really an area comment, but I noticed that Tessa's leather armor caps her Dex bounus at 4. Naked, she has a +6 bonus. Maybe she is more dextrous naked, but it doesn't seem like her armor is that restrictive of her...movements.
After team up with Tessa every time the party enter a building or new área both Sierra and Tessa appears in the same place clipping one into the other. She is my Sierra love interest so i don't know if they love each other to much XD
If Sierra and Tessa go straight to the gipsy woman, without talking to anyone, an option in conversation says: "We've been told you have information about Landon..." , even though nobody told them anything.
I don't know if this is intentional or not, but you can pass around the obstacle on the western part of the forest of sorrows, bypassing the bridge that way.
When starting to play my gladiatrix allways gets some items (boots of striding+2, ring of protection+3 for example), money and sometimes XP. Sometimes she also get's a second 'Blade of Storms'.
Not sure if that's how it's supposed to be. I think items and money are required only for new characters? My char and even her companions have better items so these items usually get sold at the first opportunity.
Found minor inconsistency in Cliffdale cat quest.
ReplyDeleteAfter returning kitty to Lindy she says "here's the glowing rock i promised you for finding him", but in earlier dialog with her Gladiatrix never mentioned that she needed any reward - "Well, if i happen to see him i'll let you know"
Almikh
Another thing about the rock: it's unidentified. Considering that Tessa's Lore isn't high enough and you there are no shops until a while later, it could be identified by default.
DeleteBefore entering the Forrest of Sorrows, there are two paths to take. One appears as a pathway leading into the woods, the other is clear grassy terrain. Both take me into the Forest of Sorrows. Is this intentional?
ReplyDeleteYes, that was intentional. The path to the right is in response to the dialog with Tessa if you wanted to try to go around the Forest of Sorrows. But you soon find out that there is no way around it. It was just an attempt to try to make things a little less linear and give the player an option to at least try and go around it.
DeleteFirst encounter with the Ancient Dire Bear didn't give me experience
ReplyDeleteIt was probably killed by the stinking XP stealing Shroud guard.
ReplyDeleteThere's a clipping error at one of the barns/sheds in Cliffdell. I accidently ran through the door and was unable to escape. Reloading is the only way out. I took a screen with the minimap to show what/where.
ReplyDeletehttp://i42.tinypic.com/3178mqs.png
During the card game: when you first talk to the guys there is one line about them betting and extra hundred gold instead of clothes. The line is supposed to be said by one of them but instead it's your own character that speaks.
ReplyDeleteThis isn't really an area comment, but I noticed that Tessa's leather armor caps her Dex bounus at 4. Naked, she has a +6 bonus. Maybe she is more dextrous naked, but it doesn't seem like her armor is that restrictive of her...movements.
ReplyDeleteThis is the reason I usually give her the ice witch robe from the first module.
DeleteIn the archery contest she just wears a robe and i was glad she had the dex.Landon has a armour cap too
ReplyDeleteAfter team up with Tessa every time the party enter a building or new área both Sierra and Tessa appears in the same place clipping one into the other.
ReplyDeleteShe is my Sierra love interest so i don't know if they love each other to much XD
If Sierra and Tessa go straight to the gipsy woman, without talking to anyone, an option in conversation says: "We've been told you have information about Landon..." , even though nobody told them anything.
ReplyDeleteI don't know if this is intentional or not, but you can pass around the obstacle on the western part of the forest of sorrows, bypassing the bridge that way.
ReplyDeleteThe quest for Find Landon, never showed complete. It remained active throughout the module.
ReplyDeleteWhen starting to play my gladiatrix allways gets some items (boots of striding+2, ring of protection+3 for example), money and sometimes XP. Sometimes she also get's a second 'Blade of Storms'.
ReplyDeleteNot sure if that's how it's supposed to be. I think items and money are required only for new characters? My char and even her companions have better items so these items usually get sold at the first opportunity.